Are Game Reviews Necessary: Alex Talks

It’s time to discuss whether or not we really should be reviewing games. I have always felt that the review is more for the one writing it than it is for the one reading it, which may seem selfish or…

Enemy Starfighter Preview

Submerged in the depths of outerspace, phobias become a thing of the past. As the opposition flutters around you, it becomes clear; it’s either them or me. Antagonizing slowly evolved into a ruthless hunt as you stalk the approaching enemy.…

The Evil Within Preview

The Evil Within has been fairly divisive during its time at PAX East 2014. Some people adored the old-school Resident Evil vibe while others thought that move was a step in the wrong direction. Some thought it was terrifying, others…

Woman Crush Wednesday: Morgan Webb

Television was a very important hurdle for the videogame industry to surpass. Yes, there had been game commercials on the tube since the 80’s, but games themselves didn’t become a focus until really the 00’s. I know what you’re thinking,…

Moebius: Empire Rising Review

Adventure games have seen a resurgence in recent years. Games such as The Walking Dead, The Wolf Among Us, and Broken Age have provided a breath of fresh air into a so-called obsolete genre. Now thanks to Kickstarter, Jane Jensen,…

Ramblet Episode 4

Michael Zack joins Jarrett Green to discuss his article “The Real Reason Nintendo is In Trouble.” We also discuss internet trolls, and how to think like a business.

IrrationalPod: PAX East Day 2

More podcasting goodness from the PAX floor.

Evolve Preview: Three Beasts

Alex, Jacob and Zack all got to play different rolls in Evolve, and here they share their thoughts.

Civilization: Beyond Earth Interview

I had the chance to sit down with Will Miller, one of the lead designers on Civilization: Beyond Earth, what called a follow up to both XCOM Enemy Unknown and Civilization 5.

Project Spark Insight

Independent development has produced a stunning surge within the past few years to the point where the masses are craving indie titles. Creativity and ingenuity is at the threshold in the game industry, but Microsoft seemed to be reluctant for…

Fract Preview

Fract is both confusing and mesmerizing at the same time. I didn’t know what to expect, but was interested in the low polygon, vibrant neon colors. The world resembles Tron meets, FarCry 3: Blood Dragon. Fract is a musical exploration…

Darknet Interview and Preview

Zack and I managed to get hands on with Darknet, an indie game being made by E McNeill from the ground up for Oculus Rift.