Quinten Hoffman
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Quinten Hoffman is the youngest member of Irrational Passions and he is striving to bring Immersive Sims back into the larger conversation surrounding games. Analyzing environments and photo-modes are his jam, as well as breaking down game’s soundtracks. Also a big Star Trek fan, and he will debate you about how Deep Space Nine is the best of the bunch.

Animal Crossing Offered Me a Nice Temporary Replacement for Community Work

Hello there! Quin did a read of this feature, and Jurge joined him afterwords to have a discussion of the piece, check it out!  Direct Audio Download – Subscribe to the Irrational Presents Feed! Animal Crossing is a franchise which has…

Interview With Greg Haynes of AbleGamers at PAX East 2020

Quin Hoffman, Editor at Irrational Passions, was able to sit down with Greg Haynes of AbleGamers at PAX East 2020, they were able to chat about the mission of AbleGamers and how they are trying to make games accessible for…

Skate Story and Session Capture the Essence of Skating

As someone who grew up in the culture of skateboarding, I have always tried to find a game which really captured what it meant to skate. Skate captures the essence of popping tricks. The Tony Hawk games captured cruising around…

Quin Hoffman’s Favorite Games of 2019

Everytime GOTY comes around, it is always a moment of self-reflection for me. To celebrate the high moments, but also to relive the emotions of the lowest points of the year. 2019 has had more low moments for me personally,…

The Outer Worlds Delivers on the Promise, But its Messaging is Messy

When the first trailer dropped for The Outer Worlds at The Game Awards, I was enamored with the idea of a Fallout-type game set in space, and the fact that the original team behind Fallout was making a brand new…

How Dishonored Taught Me to Love the Immersive Sim

Hey y’all, I did an article read for this piece if you would prefer to hear it instead of reading it! It is also available on the Irrational Passions Presents feed, and on RSS feeds as well!  I remember that…

Jenny LeClue Review

Hey y’all. Here is a read for this review if you don’t have the time to read it! I hope you enjoy it! The written review follows below – Mystery stories have always grabbed my interest. Watching the investigation unfold…

Solo: Islands of the Heart Review

“Exploring the heart is like exploring the ocean, it is vast and limitless.” This quote from Solo: Islands of the Heart really stuck with me, because I don’t often find the time to look inwards and reflect on how I…

Sekiro: Shadows Die Twice Review Discussion

Scott picks Alex’s brain on his glowing thoughts of Sekiro: Shadows Die Twice.

Beat Cop Review Discussion

Content Warning: This discussion includes the topics of race, the use of racist behavior, racist terminology and violence. Review Discussions are a new initiative to talk past or beyond a review or in place of a written/video review in a more…

Falcon Age Review Discussion

Review Discussions are a new initiative to talk past or beyond a review or in place of a written/video review in a more timely manner. They’re an interview-style discussion hoping to discuss specific aspects of the game in question that…

Discussing Jazz and Puzzles in Kine – PAX East Interview With Gwen Frey

During PAX East, I was able to sit down with Gwen Frey, the sole developer of Kine. She is a veteran animator, having founded The Molasses Flood which is known for The Flame in the Flood and has worked on BioShock:…