I’ll Take One Nagoriyuki, Please

My relationship with Guilty Gear has always gone the same way for the past almost 20 years. A game gets announced and looks incredible. I consume every bit of media I can about it up to launch. I buy the…

Skul: The Hero Slayer’s Roguelike Mechanics are Terminally Old School

I’ve become quite infatuated with SouthPAW Game’s and Neowiz’s Skul: The Hero Slayer. As a roguelite, the die-till-you-win grind is front and center, but the simple side scrolling beat-em up gameplay makes hopping back into each run a breeze. It’s…

Final Fantasy XV & The Open Road

“It’s not about the destination, but the journey along the way.” – Ralph Waldo Emerson The open road is one of my favorite places to be: listening to music, wind blowing through my hair, and smelling the local scents. One…

Mobius Front 83′ Reimagines the Cold War as a Grueling Sci-fi Civil War

Often hiding in the “tactical wargame” subgenre of strategy are games that are less likely to make you feel like a battlefield commander and more likely to make you feel like you’re solving a puzzle cube. Whereas XCOM is the…

Grindstone is Still Very Good in 2021

As games about blood-raging berserkers go, Grindstone is probably the most brain-tickling. Kratos never spent much time plotting his next move. Conan was never concerned about his killstreak. Jorg, with skin covered in ice and demeanor covered in gloom, is…

Mortal Shell’s Combat Proves It Isn’t a Souls-like Husk

Most “Souls-likes,” games that resemble 2011’s seminal action RPG Dark Souls, do their best not to resemble From Software’s runaway hit at all. The most notable ones add a lot of color and a sci-fi setting or make it 2D…

CrossCode: The Modern PSone Classic

CrossCode channels a lot of specific flavor, and this story is about directly where that comes from.

To the 1969 Datsun Fairlady Z

 Everyone has a favorite car. Whether they want to admit it or not, it’s true. For some, it may be something classic like a 1968 Ford Mustang or even something iconic like the DeLorean from the Back to the…

Signs of the Sojourner Turns Deckbuilding Into Dialogue

Signs of the Sojourner isn’t scared of being a deck-builder in the scariest year in recent memory. Besides all that other stuff going on, the genre isn’t new or novel on the simple strength of it’s mechanics anymore. Developer Echodog…

Streets of Rage 4 Proved This Hater Wrong

When the unexpected announcement that Streets of Rage 4 would be a thing that would exist got out, it would’ve been 24 years since a new Streets of Rage game released. Somehow, this then major SEGA franchise had laid dormant…

Games I Promise to Finally Play as I Self-Isolate

We all have one. We’re all ashamed of it. That’s right, I’m talking about your video game backlog, folks!  I very much hit the point of giving into the chaos of my massive backlog a long time ago, and have…

Treachery in Beatdown City Proves That Urban Games Are Better When Written by Urban People

Spotify | Apple Podcasts Shonda Rhimes, creator of Grey’s Anatomy, is largely credited for the concerted push for people of color being represented on screen for primetime television in droves for a significant part of the last decade. At least…