Mortal Shell’s Combat Proves It Isn’t a Souls-like Husk

Most “Souls-likes,” games that resemble 2011’s seminal action RPG Dark Souls, do their best not to resemble From Software’s runaway hit at all. The most notable ones add a lot of color and a sci-fi setting or make it 2D…

CrossCode: The Modern PSone Classic

CrossCode channels a lot of specific flavor, and this story is about directly where that comes from.

To the 1969 Datsun Fairlady Z

 Everyone has a favorite car. Whether they want to admit it or not, it’s true. For some, it may be something classic like a 1968 Ford Mustang or even something iconic like the DeLorean from the Back to the…

Signs of the Sojourner Turns Deckbuilding Into Dialogue

Signs of the Sojourner isn’t scared of being a deck-builder in the scariest year in recent memory. Besides all that other stuff going on, the genre isn’t new or novel on the simple strength of it’s mechanics anymore. Developer Echodog…

Streets of Rage 4 Proved This Hater Wrong

When the unexpected announcement that Streets of Rage 4 would be a thing that would exist got out, it would’ve been 24 years since a new Streets of Rage game released. Somehow, this then major SEGA franchise had laid dormant…

Games I Promise to Finally Play as I Self-Isolate

We all have one. We’re all ashamed of it. That’s right, I’m talking about your video game backlog, folks!  I very much hit the point of giving into the chaos of my massive backlog a long time ago, and have…

Treachery in Beatdown City Proves That Urban Games Are Better When Written by Urban People

Spotify | Apple Podcasts Shonda Rhimes, creator of Grey’s Anatomy, is largely credited for the concerted push for people of color being represented on screen for primetime television in droves for a significant part of the last decade. At least…

Below’s Explore Mode Makes a Frustrating Game Great

It takes a good amount of self-awareness to recognize that something you’ve done – something you’ve been working on for the better part of ten years – isn’t perfect. Below had a long development cycle, and when it finally launched,…

Battlemode, the Multiplayer Mode in Doom Eternal, is a Certified Banger

The day I learned that Doom Eternal had a multiplayer mode was the day I walked into GameStop and purchased a physical copy. Oddly, I’d consumed a hell of a lot of Doom-related content up until that point, but none…

Disaster Report 4: Summer Memories in the time of COVID-19

I doubt publisher NIS America foresaw the very specific moment we would all be in as a people when they planned to release the English localization of the previous Japanese exclusive adventure game, Disaster Report 4: Summer Memories, in 2020.…

Animal Crossing Offered Me a Nice Temporary Replacement for Community Work

Hello there! Quin did a read of this feature, and Jurge joined him afterwords to have a discussion of the piece, check it out!  Direct Audio Download – Subscribe to the Irrational Presents Feed! Animal Crossing is a franchise which has…

If Hell is a Place, it’s Where Doom Eternal’s Marauder Is

Doom Eternal is a very tough game. It makes absolutely no bones about how rapid and aggressive the demon menace will be. They spawn endlessly. They pursue you without relent. They pull no punches, and go for the kill every…