Opinion: A Game’s Greatest Weakness

New contributor Elliott discusses the biggest fault in the video games industry.

Alex’s E3 2016 Predictions

Here is what I think is gonna happen, and I’m probably wrong.

Why Stardew Valley is the game I didn’t know I needed

If you’ve been listening to the podcast for the past few months, you’ve probably heard me mention that a lot of games I’d normally love like Fallout 4 and Tales of Zestiria have been bouncing off of me. I’ve been…

From One to Many: Thank You Game Developers

Greg reminded us who play games of something very important.

Opinion: Black Ops 3 Doesn’t Change Enough

I know, a very OUT THERE and out-of-left-field opinion, I’m sure.

Opinion: Casualty in Gaming: P.T. & Silent Hills

Another tragedy has struck the gaming industry.

2014 Game of the Year Show: Day 5

The final day is here, and we have decided on our 2014 Game of the Year.

2014 Game of the Year Show: Day 4

Today may be the most fun day, so prepare for some good jams.

2014 Game of the Year Show: Day 3

The day about arguing over HD remixes is upon us.

2014 Game of the Year Show: Day 2

A day about character. And rage.

5 Hilariously Blatant Mobile Ripoffs

There’s nothing incredibly new about many of gaming’s biggest ideas. We live in a time where iteration is more popular (and profitable) than innovation. In some ways, iteration becomes innovation. The gradual process of making little things like running, jumping,…