Discussing Jazz and Puzzles in Kine – PAX East Interview With Gwen Frey

During PAX East, I was able to sit down with Gwen Frey, the sole developer of Kine. She is a veteran animator, having founded The Molasses Flood which is known for The Flame in the Flood and has worked on BioShock:…

Cuphead Interview: The Truth About Mugman

Alex and Jarrett got to sit down with Tyler Moldenhauer from Studio MDHR to talk about Cuphead and its release on Switch!

Input Ep. 72 – Input Stories: Geneviève St-Onge (Popagenda)

On this week’s very special episode of Input, Jurge and Logan are joined by Geneviève St-Onge – Co-Founder of the video games PR and Marketing consulting group, PopAgenda – to talk about her career in games, how her team came…

Roger Pokorny – Get Acquainted

The second story begins, with Roger Pokorny!

Andrea Rene – Get Acquainted

Host of What’s Good Games and Kinda Funny Games Daily.

Input Ep. 14 – Input Stories: Kyle Seeley (Emily is Away)

On this week’s very special episode of Input, Jurge and Logan sit down with the developer of Emily is Away and Emily is Away Too, Kyle Seeley. The conversation runs from Kyle’s journey into game development, the stories behind Emily…

IP Interviews: Yacht Club Games

Evan and I sat down with Ian and Erin from Yacht Club Games to discuss their latest product: Shovel Knight!

SOCOM 4 Interview

Hey guys, the Irrational Passionists recently got a chance to sit back and hear the musings of the boys bringing you SOCOM 4, so check out this interview!

Earth Defense Force: Insect Armageddon Interview

Hey everyone, Irrational Passions is proud to bring you this interview with Lead Game Designer of EDF: IA Jim Richardson.