The new year is underway and while our feeds are full of exquisite Bernie in mittens memes, I find myself reflecting back a bit on the adventures I undertook last year. 2020 was quite the powerhouse in terms of RPG…
Turn-Based Combat in Pillars of Eternity II: Deadfire Makes a Good Game Better
Back in June, I reviewed Pillars of Eternity II: Deadfire. Like most Obsidian RPGs, it was a masterclass in gripping character work and creating an imaginative setting. But its combat system, a fossil of the Baldur’s Gate era of CRPGs,…