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By Zack Rupp, April 17, 2014 0 TBT

History is taught with intentions to prevent similar tragedies from occurring again. But once one title was able to successfully begin a yearly cycle, it was too tempting not to repeat history. It began as something innocent, a way to… Read More »

By Alex O'Neill, April 17, 2014 0

It’s time to discuss whether or not we really should be reviewing games.

By Zack Rupp, April 16, 2014 0 PAX, Preview

Submerged in the depths of outerspace, phobias become a thing of the past. As the opposition flutters around you, it becomes clear; it’s either them or me. Antagonizing slowly evolved into a ruthless hunt as you stalk the approaching enemy…. Read More »

By Jacob Bryant, April 16, 2014 0 PAX, Preview

The Evil Within has been fairly divisive during its time at PAX East 2014. Some people adored the old-school Resident Evil vibe while others thought that move was a step in the wrong direction. Some thought it was terrifying, others… Read More »

By Jarrett Green, April 16, 2014 0 WCW

Television was a very important hurdle for the videogame industry to surpass. Yes, there had been game commercials on the tube since the 80’s, but games themselves didn’t become a focus until really the 00’s. I know what you’re thinking,… Read More »

By Jarrett Green, April 15, 2014 0 Podcast, Ramblet

Michael Zack joins Jarrett Green to discuss his article “The Real Reason Nintendo is In Trouble.” We also discuss internet trolls, and how to think like a business.

By Niall Reynolds, April 15, 2014 0

History repeats Itself: Can You Decipher the Pattern?

By Alex O'Neill, April 13, 2014 0 PAX, Podcast

More podcasting goodness from the PAX floor.

By Team Irrational Passions, April 12, 2014 0 PAX, Preview

Alex, Jacob and Zack all got to play different rolls in Evolve, and here they share their thoughts.

By Alex O'Neill, April 12, 2014 0 Interview, PAX

I had the chance to sit down with Will Miller, one of the lead designers on Civilization: Beyond Earth, what called a follow up to both XCOM Enemy Unknown and Civilization 5. Podcast: Play in new window | Download |… Read More »

By Zack Rupp, April 12, 2014 0 PAX, Preview

Independent development has produced a stunning surge within the past few years to the point where the masses are craving indie titles. Creativity and ingenuity is at the threshold in the game industry, but Microsoft seemed to be reluctant for… Read More »

By Aneudys Tejeda, April 12, 2014 0 PAX, Preview

Fract is both confusing and mesmerizing at the same time. I didn’t know what to expect, but was interested in the low polygon, vibrant neon colors. The world resembles Tron meets, FarCry 3: Blood Dragon. Fract is a musical exploration… Read More »