Zack, Aneudys and Jacob have never been to PAX East before, so here are their thoughts of PAX East for their first time being there.
Submerged in the depths of outerspace, phobias become a thing of the past. As the opposition flutters around you, it becomes clear; it’s either them or me. Antagonizing slowly evolved into a ruthless hunt as you stalk the approaching enemy…. Read More »
The Evil Within has been fairly divisive during its time at PAX East 2014. Some people adored the old-school Resident Evil vibe while others thought that move was a step in the wrong direction. Some thought it was terrifying, others… Read More »
More podcasting goodness from the PAX floor.
Alex, Jacob and Zack all got to play different rolls in Evolve, and here they share their thoughts.
I had the chance to sit down with Will Miller, one of the lead designers on Civilization: Beyond Earth, what called a follow up to both XCOM Enemy Unknown and Civilization 5. http://traffic.libsyn.com/ippodcast/PAX.CivBeyond.mp3 Podcast: Play in new window | Download… Read More »
Independent development has produced a stunning surge within the past few years to the point where the masses are craving indie titles. Creativity and ingenuity is at the threshold in the game industry, but Microsoft seemed to be reluctant for… Read More »
Fract is both confusing and mesmerizing at the same time. I didn’t know what to expect, but was interested in the low polygon, vibrant neon colors. The world resembles Tron meets, FarCry 3: Blood Dragon. Fract is a musical exploration… Read More »
Zack and I managed to get hands on with Darknet, an indie game being made by E McNeill from the ground up for Oculus Rift. http://traffic.libsyn.com/ippodcast/PAX.Darknet.interview.mp3 Podcast: Play in new window | Download | Embed