Opinion: EA is Anthem’s Worst Enemy

I’ve put close to 30 hours into Anthem. I’m one level away from unlocking the fourth Javelin suit and have started the end game grind to get “the best loot”, I can’t stop thinking about this game for a lot…

Opinion: Why Bringing Back Tales of Vesperia is Important

Tales of Vesperia is a little game from 2008 that I feel not a lot of people played. Mostly because no one seems to talk about it or are reacting to it having an actual and very important stage presence…

Opinion: LABO For Everyone

Two Thursdays ago (or January 18th for those of you reading this at a later date) Nintendo did a special reveal of a new kind of gameplay experience for the Nintendo Switch. Leading up to the reveal, the internet was…

Possum Springs, USA

Let’s take a trip to Possum Springs.

Editorial: Who Really Took E3 2017?

Alex gives his two cents on how he felt the big three did at E3, from what they showed, to what they didn’t.

Opinion: How I Learned to Stop Worrying & Love Auto Battle

Time to explore Mobius Final Fantasy’s weird relationship with auto battle.

The Art of the Video Game: Painting

Youssef joins the IP writing team to discuss video games and their emulation of classic art pieces and movements.

Opinion: A Game’s Greatest Weakness

New contributor Elliott discusses the biggest fault in the video games industry.

From One to Many: Thank You Game Developers

Greg reminded us who play games of something very important.

Feature: Growing Up with a Generation

Alex recounts growing up with some of the best video game consoles to date.

P.T. – The Perfect Reveal

P.T. may be the most excited experiment we’ve seen in video games.

The Long and the Short of it: A Debate Over Longevity in Games.

The essence of longevity in a game is something that most gamers strictly ask for, but do we really want a long game? A game that keeps us away from playing others because of its length? Does the fact that…