Review Discussions are an initiative to talk past or beyond a review or in place of a written/video review in a more timely manner. They’re an interview-style discussion hoping to discuss specific aspects of the game in question that may or may not be included in the written review. In some cases the discussion will be the only critical conversation we put out for a game, in others it may complement a review.
Quin Hoffman is joined by Monti Velez, Editor-at-Large of UpperCut Crit, to discuss the puzzle game developed by LightningRod Studios, A Fold Apart.
A Fold Apart is a puzzle game which is centered around the long-distance relationship between a teacher living in the country and an architect in the city.
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Quin’s Thoughts in Review:
A Fold Apart tells a story about two people who are in a long-distance relationship and shows the struggles, anxieties, and variety of emotions which are often accompanied with a relationship of this nature. One of the biggest shortcomings is that the writing fails to truly show the breadth of communication between the two protagonists, and if allowed more time with these characters there would have been more depth to their relationship. However, it does nail the emotions and anxieties which are accompanied by these relationships. The art style and musical composition reminded me heavily of a Pixar movie and is a joy to look at and listen to.
Quin was provided with a review code of A Fold Apart by a PR representative.