Alex O’Neill is joined by Raccoon City Radio Cohost Andrew Taylor to discuss their thoughts and feelings on Resident Evil 4 Remake.
1:11:10 – Spoiler Conversation Begins
1:37:56 – Spoiler Conversation Ends (Still some boss video playing though!)
Andrew and I well discuss it in the video here, but what makes a 10 a 10? Especially for a game that, in its time, was well considered to be a 10. Well I had some issues with the original Resident Evil 4, coming to it a few years later with the Wii release, but this Remake reimagined the game into a non-stop thrill ride that I just absolutely adored. My experience playing on Hardcore for a first run through felt like a tense, unending battle for my life and survival, and I loved every second of it. Even when I was pushed against a wall and died multiple times on any given fight, the dynamic nature of the encounter design in RE4 kept every run a little different, equally as exciting, and super rewarding to finally beat.
The game certainly isn’t for the feint of heart, but every added fight, room, encounter, and mixup for returning players I found to be a treat, and even as a standalone sequel to 2019’s Resident Evil 2, this is one masterfully crafted successor.
This game was reviewed on a PlayStation 5 system with a retail copy of the title purchased by the reviewer.