Opinion: How I Learned to Stop Worrying & Love Auto Battle

Time to explore Mobius Final Fantasy’s weird relationship with auto battle.

Column: The Ambiguous Ending

Video game developers are capable of telling innovative, revolutionary, and groundbreaking stories. Stories that capture the heart, light one’s imagination, and dazzle the mind. When done well, games and the stories they tell rank right alongside the very best and…

Column: The First Time

A nostalgic look back in time.

The Art of the Video Game: Photography

The first photograph of a human being ever taken was that of an anonymous figure having his boots polished on Boulevard du Temple in Paris. Louis Daguerre—the French painter and chemist who invented daguerreotype process of photography—took this photograph in…

Mafia 3 Tells the Year’s Most Important Story

Mafia 3 hits a note we haven’t seen in games very much.

Opinion: Pokémon Go; Something New and More of the Same

Disappointing and revolutionary, all at the same time.

No Man’s Sky is the Scariest Game of the Year

My journey is an unnerving, horror film.

The Quiet Moments of Games: Naughty Dog and Storytelling

Logan Wilkinson arrives to discuss Naughty Dog’s mastery of quite storytelling.

Capcom Pro Tour 2016: The Road To Capcom Cup

Time to break down how this years Capcom Pro Tour will work.

7 Exciting Games in 2016

Here are some cool games coming out this year that I’m pretty excited about.

D4: Dark Dreams Don’t Die Review

Swery, or Swery65, or maker of Deadly Premonition, or mad-genius if you prefer, has come back in a big way with his team Access, this time on Xbox One. Features this time include, but are not limited to, romance, intrigue,…